Mostly because they just won't list it, acknowledge it and/or consider it a priority to fix. #3 - Consider this more important than the other known issues, because there isn't a single paying Adobe customer that is happy about this and wouldn't LOVE to use Stager for close-up, near-close-up rendering of objects with decals.Īngry. #2 - Take the rendering module(s) and code base for Dimension Rendering engine and leverage it in STAGER! What if there was an Adobe product that DID render decals with configurable resolutions.Installing for the first time or on a new device Click Get Substance 3D Stager below to begin downloading. With the new set of branding and collection set introduction to the substance line of tools, substance 3D stager 1.0 offers a set of solutions that artists w. Stager is easy-to-use and way more fun that Blender. How to download & install Substance 3D Stager.I can import the objects into Blender, add decals and Whammo! No Pixelation. After I get everything where I want it, I leave off all decals. Sadly, Adobe does not even have it listed as a primary "Known Issue" and it should be "Known Issue", #1. As an open-sourced format, it's gained popularity through the 3D industry with support in Blender, Maya, Unreal Engine, Houdini, and many more tools, and is even the native file format for NVIDIA Omniverse. While I appreciate the offer for a work around, no matter how we cut it, the decals will continue to be 72 dpi and even at the highest resolutions, close-ups or "near" close-ups, the decals are pixelated. Universal Scene Description (USD) is a definition and format developed by Pixar to describe 3D data.
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